Our Two Kingdoms

Our Two Kingdoms

and The Pipe of Prophecy

The ancient kingdom of Eire, hidden for thousands of years, comes to life in the witty tale of the capture of its leading gold lender laureate. Shay must use his ingenuity and a druid's magic to outwit his captors and the security council of his kingdom.

Mortals,

Maddeningly, after 1,400 years, I am forced to communicate with you. I am the first Leprechaun to be snared in a trap since Harvey O’Hanlon in 1876, who subsequently fled to America. Captured by mini-mortals, I had to promise to relate 7 tales from my world to yours to secure my release.

Shay
rule symbol

This confidential communique follows Rule 10 of Faerie Code, (detailed in the tale 'The Pipe of Prophecy').

The gnome waiting by Conor at the front of the queue didn’t even wait for me to beckon him. Running forward full throttle and stopping just short of my desk, Ranall, the treasurer of the Gnome Transport Company, thrust his papers into Gwendolina’s hand. I took little notice of him – his short stature, his bulbous head or his constant tutting at the long delay in receiving his eighteen silver coins. I had in my possession something extraordinary, something that could reveal my destiny and all I needed was the very best of tobacco. 

rule symbol

This confidential communique follows Rule 17 of Faerie Code, (detailed in the tale ‘St Patricks Day’)

The Portal
The Pipe of Prophecy
The Trap
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